F1 22 - formation lap

First look at F1 22’s new supercar challenges, circuit updates and more

Gaming

Posted on

| Written by

The new edition of the official Formula 1 game adds new features including supercar challenges, circuit updates, interactive pit stops and more. Here’s a look at what’s coming in F1 22.

Supercar Pirelli Hot Laps

F1 22 - Supercar Pirelli Hot Laps
You are now invited to take part in Pirelli Hot Laps challenges

One of the largest new gameplay additions is Pirelli Hot Laps challenges. These take place in a variety of supercars – though, naturally, only those produced by manufacturers who have a presence in F1.

F1 22 - Supercar Drift
Four challenges are available

A total of 40 different Hot Laps challenges are available. They come in four different flavours: Drift, Autocross, Average Speed and Rival Duel.

They are all rather more interesting than ferrying lucky Paddock Club guests around the track. Drift mode, as you’d expect, involved scoring points for holding prolonged slides. Average Speed is the closest thing to a time trial, pitting you against a challenging section of an F1 track.

Autocross is a more challenging test of driving, which brings out the different handling characteristics of the heavy supercars versus nimble F1 machines. Final, Rival Duel is a straight one-on-on sprint race.

F1 22 - Supercar Average Speed
The Average Speed challenge has a familiar feel…
F1 22 - Supercar Average Speed
…narrow Baku provides an exacting test
F1 22 - Supercar Autocross
Typical Northamptonshire roadworks?
F1 22 - Supercar Autocross
No, it’s the cone-swerving (in theory) Autocross
F1 22 - Supercar Rival Duel
Rival Duel pits you in a straight fight with another supercar
F1 22 - Supercar Rival Duel
This duel got a bit spirited…
F1 22 - Supercar Rival Duel
…we’ll call this a ‘damage model test’

Broadcast effects

F1 22 - pit stop broadcast
The camerawork has a realistic wobble as your pit crew spring into action

Codemasters have lavished attention on the animations which accompany pit stops and added broadcast-style coverage to show your tyres being swapped and any repairs taking place as if you were watching a race.

Advert | Become a RaceFans supporter and go ad-free

F1 22 - pit stop broadcast
It’s now possible to ‘miss your marks’ when you pit

There is a new gameplay dimension to pit stops as well. It’s now down to you to ensure you swing into your pit box at the correct moment. Mess it up and your pit crew will change your tyres more slowly.

F1 22 - pit stop broadcast
Don’t worry, you can’t mow down your pit crew Grand Theft Auto-style…

Formation lap updates

F1 22 - formation lap
You can now manually driver to your grid slot

One keenly-anticipated addition to the game is the new grid slot feature on the formation lap. This allows you to position your car on the grid exactly as you wish without the AI taking control of your car before passing the pit lane.

Advert | Become a RaceFans supporter and go ad-free

F1 22 - formation lap
You can run out of position of you choose…
F1 22 - formation lap
…but rivals will ‘ghost’ into the correct positions

F1 22 - formation lap
Aim for your correct starting position…
F1 22 - formation lap
…or angle your car how you want to

Updated tracks

F1 22 - Yas Marina Circuit
Yas Marina has fewer chicanes…
F1 22 - Yas Marina Circuit
…and is now more fun to drive

The most significant track changes for 2022 are present and correct. These include the revised Yas Marina and the Circuit de Catalunya which were used by F1 last year but not present in F1 2021.

The alterations to Albert Park in Melbourne also appear, as does the new Miami International Autodrome.

Advert | Become a RaceFans supporter and go ad-free

F1 life

F1 22 - F1 Life
New car designs are available

The biggest cosmetic change to the game is the new F1 Life environment. Here you can style your character, personalise your F1 car and team, fill your garage with Supercars and even check in on other players.

F1 22 - F1 Life
Kit out your character…
F1 22 - F1 Life
…and design an appropriate team logo
F1 22 - F1 Life
The two F1 Safety Cars are available as bonus items

Advert | Become a RaceFans supporter and go ad-free

More on F1 22

Look out for our full review of F1 22 once we receive the finished game. In the meantime here’s more of what to expect in the latest edition of the official Formula 1 game:

Advert | Become a RaceFans supporter and go ad-free

Gaming

Browse all Gaming articles

Author information

Keith Collantine
Lifelong motor sport fan Keith set up RaceFans in 2005 - when it was originally called F1 Fanatic. Having previously worked as a motoring...

Got a potential story, tip or enquiry? Find out more about RaceFans and contact us here.

Posted on Categories 2022 F1 season articles, F1 22, GamingTags , , ,

Promoted content from around the web | Become a RaceFans Supporter to hide this ad and others

  • 6 comments on “First look at F1 22’s new supercar challenges, circuit updates and more”

    1. The two F1 Safety Cars are available as bonus items

      Why are this years SC’s considered a bonus? Shouldn’t they be standard present in the game? You know what would have been nicer? Have the ’22 Safety Cars as standard, and add ALL previous SC’s and medical cars as bonus.

      1. That would require Codies to do actual work. They’d rather spend time making awful Youtuber items that nobody uses.

    2. Yet another example of Codies focusing on all the wrong things. The game is called F1 22; if I want to drive supercars, I’ll play Gran Turismo or Forza.

      What other big features are being touted? Manual pit box entry? The animations are STILL messed up, and have been for years. Lots of terrible, unrealistic cosmetic items and liveries, most of which will predictably be locked behind a paywall or mindless season pass grinding. No wonder PC players resort to mods.

    3. Mouse support for PC is a must this year or im out.

    4. Ahhh, had to get in on that car purchase market. I guess the sales numbers from games like Gran Turismo and Forza are too enticing not to chase. I wonder if they will be loot box / random card style unlocks, or limited time shop sales, or battle pass premium items, or judging by some big major releases lately, just throw all the monetization in.

      Ah well, at least the game will be a bit cheaper up front because of that right? Haha, ahh…

    5. Do you know if the rival duel can be against someone specific in an online private lobby, or is it a random in a public lobby?

    Comments are closed.